Patient Zero
Project Breakdown
Client
Vincent Newman Entertainment
Studio
Skulley FX
Software
The Foundry NukeX
Mocha Pro
Year
2015
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Rotoscope swarms of actors and zombies (crowd simulation) to separate them from the background.
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Painted bruises on actor’s and zombies' faces and bodies.
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2D tracked the footage to match-move the bruises on the face and body with the camera’s movement.
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Color corrected painted bruises on actors and zombies to make them more realistic, scary and wound-like.
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Composited all layers (background, actors, and effects) seamlessly together.
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Rendered the shots in frame sequences and send off files to editorial team.