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Patient Zero
Project Breakdown

Client
Vincent Newman Entertainment

Studio
Skulley FX

Software
The Foundry NukeX
Mocha Pro

Year
2015

  • Rotoscope swarms of actors and zombies (crowd simulation) to separate them from the background.

  • Painted bruises on actor’s and zombies' faces and bodies.

  • 2D tracked the footage to match-move the bruises on the face and body with the camera’s movement.

  • Color corrected painted bruises on actors and zombies to make them more realistic, scary and wound-like.

  • Composited all layers (background, actors, and effects) seamlessly together.

  • Rendered the shots in frame sequences and send off files to editorial team.